Respawn says "single line" of Apex Legends code was behind elusive audio bug
Game Developer
MAY 5, 2023
The dev team said finding the bug was like searching for a "needle in a haystack."
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Game Developer
MAY 5, 2023
The dev team said finding the bug was like searching for a "needle in a haystack."
Game Developer
DECEMBER 4, 2023
This post will review how I took a bug that I needed to fix and turned it into a standout feature for our game.
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GamesIndustry.biz
SEPTEMBER 1, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Starfield is not technically out until next week, yet it is already dominating conversations in many ways across the games space – and inevitably bugs are a factor.
Game Developer
AUGUST 27, 2024
Video game preservationist and historian Kelsey Lewin tells the story of how a mundane-sounding game full of bug-catching, letter-writing, and furniture-collecting became one of Nintendo's best-loved franchises.
Game Developer
DECEMBER 8, 2022
QA staff at Activision Blizzard's Texas and Minnesota offices want to stop being required to hit inconsistent quotas and more transparency from management.
Game Developer
JANUARY 29, 2024
WB wants to further embrace the live-service game model, but Suicide Squad's launch bugs are putting a wrench in those plans.
Game Developer
FEBRUARY 1, 2024
This short horror title uses a vintage visual style and vast bug bestiary to simulate a creepy call center in the '90s.
Perforce
FEBRUARY 20, 2024
helps you avoid bugs in range-based for-loops. MISRA C++:2023 introduces a number of new rules. Among them, MISRA C++:2023 Rule 9.5.2 Read on to learn how this rule guards against undefined behavior.
Game Analytics
DECEMBER 9, 2022
Catching 80% of their bugs. One of the main reasons that Splitting Point integrated GameAnalytics was because of our bug-tracking capabilities through our error reporting dashboard. Soon, Splitting Point realized that they could find more than just bugs. Quite simply, there was no time for quality control.
Game Developer
FEBRUARY 26, 2024
We’re currently developing a mini open world local co-op called Bugging Humans. It has a shared asymmetrical UI — where one player doesn’t see the screen but they have the controller, and the other player sees the screen and they have the keyboard. This means best practices, for instance in level design, have to be adapted.
Indie DB
NOVEMBER 11, 2024
Taking a look at player experience and overall scope of the game.
PreMortem.Games
MARCH 4, 2024
Standard feature of the industry As painful as layoffs may be, the current wave of workforce reductions serves as further proof that they have become a standard feature of the gaming industry rather than an anomalous bug. The post The new normal • Video game layoffs are a feature, not a bug appeared first on PreMortem Games.
Ask a Game Dev
DECEMBER 25, 2024
The overall process of bug fixing in game dev is done in five steps. In order these are: Identify the bug Prioritize the bug Assign the bug Fix the bug Verify the bug is fixed Each step usually has its own specialists handling that aspect of it. Well go over each of these briefly.
PreMortem.Games
NOVEMBER 29, 2023
It should be polished, free of bugs, and thoughtfully tailored to create a captivating first impression in anticipation of your full release. Best practices for publisher demos Ensure your publisher demo shows off your game’s bug-free, core gameplay loop, that works on the systems and screen resolutions that the publisher has available.
Cocos
DECEMBER 16, 2024
Hi there, I faced a bug when Label and RT rendered Persian and Arabic text. A new line is usually in the middle of the word, not a space after or before.
Cocos
DECEMBER 14, 2024
Hi there, I faced a bug when Label and RT rendered Persian and Arabic text. A new line is usually in the middle of the word, not a space after or before.
Cocos
DECEMBER 14, 2024
Hi there, I faced a bug when Label and RT rendered Persian and Arabic text. A new line is usually in the middle of the word, not a space after or before.
Cocos
DECEMBER 15, 2024
Beside, using reshapers will throw new bugs for example, no all custom fonts will support all glyps. Previous versions of CC had reshaping sticky text problem and theyve solved it. Reshape is a different issue than mine, its related to font glyphs.
Ask a Game Dev
JULY 2, 2024
Production makes the final call on bug prioritization, but they take the advisement of the other departments under consideration while making those choices. You are correct that the bugs that stop people from working are the top priority. Join us on Discord ] and/or [ Support us on Patreon ] Got a burning question you want answered?
GamesIndustry.biz
OCTOBER 6, 2023
CD Projekt has spent over $120 million on Cyberpunk 2077 since launch, accounting for updates and bug fixes and the development and marketing of its Phantom Liberty DLC. update, which added a variety of improvements such as revamped game systems and UI.
Ask a Game Dev
JUNE 28, 2024
How do they find that many bugs? Imagine 50 testers each find only five bugs a day from a full eight hours of testing. That's logging a combined 250 bugs daily. In a week, you've got 1,250 bugs. After a month, that's 5,000 bugs. A year would be 60,000 bugs. I'm currently working on bug number 474,991.
Ask a Game Dev
JANUARY 6, 2025
These kind of bugs commonly come in via playthroughs during a feature review (usually producers, sometimes designers/engineers/art/QA, sometimes bigwigs), and often have only the comments made during the review for context. Yeah, it's pretty normal. Once that's figured out, they get assigned. animator re-exports animation X).
Cocos
NOVEMBER 19, 2024
This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Bug Fixes Fixed an issue where receiving WebSocket messages on Android when switching to the background or covered by other activities caused JNI crashes.
Indie DB
JANUARY 16, 2025
Among the changes, a new character has been added, a lot of quality of life adjustments, and bug fixes. Our first bigger update 1.1.0 just went live!
Rocket Brush Studio
JULY 3, 2024
If you've ever found yourself bogged down by unresolved bugs or inefficient coding practices, you're not alone. Technical debt is a pervasive issue in software development. Many development teams struggle with technical debt, which can significantly hinder progress and degrade the performance of their products.
Cocos
NOVEMBER 21, 2024
I find it to be a bug since it should work on Editor Preview. protected onLoad(): void { game.frameRate = 30 console.log("ON LOAD CALLED!!") } This code doesn’t work on Editor preview but somehow works on Browser preview. Will there be a fix for this? console.log appears but the game framerate remains at 60.
Half Geek
SEPTEMBER 2, 2022
Some bug fixes and re-balancing. Fixed bug with new player Drone AI sometimes flying off into the void. Fixed a bug with Merchant NPC during random encounters, if the player is busy in conversation, and Pirates or Zerkers interrupt, it will now resume normal flight. Thank you to players who have provided feedback!
The Astronauts
JULY 22, 2024
is a long term support (LTS) release, this means I’ll have to fix any bugs or issues about that for three more years, yay :) has just shipped, and everything related to Video Sequence Editor is listed on this page. Probably half of that is my fault work, and since 4.2
Mircosoft Game Dev
NOVEMBER 29, 2022
But no matter the amount of time dedicated to testing and profiling — bugs and issues are inevitable. with bug fix releases as we are dedicated to ensuring a stable experience as soon as possible. branch into our main development branch and other contributors joined in to add features and fix bugs. Countless bugs.
Rocket Brush Studio
FEBRUARY 20, 2024
Is it even possible to prevent the possibility of consumers discovering bugs and defects after deployment, all while maintaining speed to market? If you could create a safety net to protect your product’s user experience, would you?
Indie DB
JULY 24, 2024
will come with many bug fixes and new features like walls, environment effects, new AP and Pathfinding system and much more. This will also be the last version with the old campaign.
Indie DB
JUNE 9, 2024
I will be updating the demo when major bugs are found and fixed. Neon Sword is taking part in the June Steam Next Fest. The demo is live now and will continue during and after the event.
GamesIndustry.biz
JUNE 4, 2024
The team will continue supporting Wildermyth with bug fixes, and the console port is still on the cards. In a post shared on social media , the studio's co-owner Nate Austin shared that active development on the 2021 RPG is now complete and players shouldn't expect new content.
Game Industry News
MARCH 5, 2024
Given how many titles ship now with game breaking bugs, that seems to be a really poor way of handling the concerns of players. I remember nearly 20 years ago being able to go to a forum and post about a bug that was affecting me in World of Warcraft, and it was actually seen and acknowledged by the developers.
GamesIndustry.biz
JUNE 12, 2024
Solium Infernum, which released in February to critical acclaim, will continue to be supported with bug fixes and minor content updates, but "its sales revenue cannot fund further active development or DLC," they added. Read more
Cocos
JUNE 11, 2024
Cocos Creator 3.8.3. If add a shadow to the label, the text is distorted and does not look as expected. Steps to reproduce: Create a new 2D project Add a label to the scene Add a shadow to this label Set large offset or blur values for this shadow
Indie DB
JULY 30, 2024
Volcanic Wastelands Update Coming Soon - Includes new map, a new boss, and lots of QoL improvements and bug fixes.
PreMortem.Games
JULY 1, 2024
Intricate things Reflecting on the development of Nirvana Noir , Anthony admits that it’s quite the challenge to develop a game free of bugs. Our first game, Genesis Noir, released with its fair share of bugs. We felt awful whenever we got a bug report and it was exhausting to fix them all.
Mircosoft Game Dev
NOVEMBER 17, 2023
With every critical bug identified and squashed, we are making our last turn and preparing to sprint to the finish line with Godot 4.2!
Cocos
SEPTEMBER 13, 2023
Hello I was checking the Bug Run 3D but when you download the project from the store. It download the Crazy Fruit Cutting 3D? Maybe they upload the wrong project.
Mircosoft Game Dev
MARCH 20, 2023
Multiple crashes, bugs, and smaller annoyances have been addressed in this patch release, and we recommend all Godot 4 users to update. The first of many, Godot 4.0.1 comes with important fixes and usability improvements to Godot 4.0.
Mircosoft Game Dev
OCTOBER 19, 2023
beta 1 release, we introduced fixes for a number of bugs reported by the community, which are now ready to test in beta 2. After last week's 4.2
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