Remove AAA Remove Cinematics Remove Lightmap Remove Texture
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Additionally, the modern backend can implement rendering methods , such as forward clustered, mobile, and more in the future (such as deferred clustered, cinematic, etc.). The most common types of streaming are: Texture streaming : All textures are loaded in a tiny size by default. Additionally, Godot 4.0

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