February, 2024

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Every Game Has the Community It Deserves

Game Developer

If game designers are to have any success combating toxicity, we must acknowledge that our own design choices are often the underlying systemic cause, and that it is our responsibility to change them.

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Report: Firesprite devs describe rocky acquisition by PlayStation

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Firesprite Studio staffers say the company took a turn for the worse after becoming a Sony subsidiary, according to a Eurogamer exposé Sources detailed a number of complaints, saying that Firesprite had a more positive studio culture in the past that was dismantled in short order after the acquisition.

Dev 145
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Trending Sources

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Godot Developed Non-Game Applications

Game From Scratch

GameFromScratch.com Godot Developed Non-Game Applications One of the strong points of the Godot Game engine is it’s use to develop non gaming applications. In the video below we run through 15 non-gaming applications that were developed using the Godot game engine. The applications are: The Godot Editor Material Maker [Learn More] Pixelorama [Learn More] RPG […] The post Godot Developed Non-Game Applications appeared first on GameFromScratch.com.

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Neo6502 Review

Retro Game Coders

Neo6502 is a “Modern Retro Computer” – a brand new single board computer that features a real 6502 microprocessor – designed by Olimex. Rather than the original 6502 , it comes with a modern W65C02S on board. w65c02 microprocessor RP2040 A RP2040 provides memory, clock, and peripheral emulation. Kind of like what I did with my homebrew Z80 breadboard computer !

Demo 137
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How to compile shaders with CMake

That One Game Dev

In this article I will give you an insight on how to include compiled GLSL shaders into your project build step using CMake. The post How to compile shaders with CMake appeared first on That One Game Dev.

Shaders 134
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I accidentally Blender VSE

The Astronauts

Two months ago I started to contribute a bit of code to Blender’s Video Sequence Editor (VSE). Did you know that Blender has a suite of video editing tools? Yeah, me neither :) Even the feature page for it on the website looks… a bit empty lol. Do I know anything at all about video editing, timelines, sequencers, color grading, ffmpeg, audio mixing and so on?

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More Trending

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"I want people in my age range to realize they can jump into the industry" | Black Voices Progress Report

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox This interview is part of GamesIndustry.biz's Black Voices Progress Report, offering insight into the different experiences Black professionals have in the games sector. You can read more about the project and check the other entries on this page. Our Black Voices Progress Report interviews have shown that people in the games sector are multitalented, and our final featured developer of the month is a perfect example of

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Unity China Has Nanite and Lumen Like Features

Game From Scratch

GameFromScratch.com Unity China Has Nanite and Lumen Like Features There was an interesting discussion over on the Unity forums about features that are appearing only in the Chinese version of Unity. Unity China was formed as a joint venture in 2022 and as part of that formation, part of their purpose was: In the short term, Unity China will […] The post Unity China Has Nanite and Lumen Like Features appeared first on GameFromScratch.com.

Feature 137
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Dune (2021) Concept Art by Joseph Cross

Concept Art World

Concept Art World Dune (2021) Concept Art by Joseph Cross Concept artist Joseph Cross had previously shared some of the concept art he created for Denis Villeneuve’s Dune: Part One , starring Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, Jason Momoa and many more. His work features several concepts art pieces for the Fremen crysknife, stillsuit, thumper and stilltent, plus some Harkonnen costume and helmet designs.

Concepts 123
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Limiting CPU Threads for Better Game Performance

Nvidia

Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially. Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially regarding the number of threads in the worker thread pool.

Games 119
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Backrooms, Liminal Spaces, And The Subliminal Menace Of Loneliness in Indie Horror Games

Game Developer

The other day I was told that my writing is appreciated and that I need to write more… so I’m taking a moment to write about a rabbit hole that I’ve fallen down since working on BlueSuburbia!

Horror 334
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FTC files complaint against Microsoft for recent Xbox layoffs

Game Developer

Microsoft's large layoffs have drawn the attention (and ire) of the FTC, which has been against its Activision Blizzard merger from the start.

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Designing maps that complement game mechanics

Game Developer

Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do things with our popular multiplayer mobile shooter game War Robots.

Mechanics 319
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The graveyard of features in games: when stuff that seemed promising just doesn’t work

Game Developer

Just because another game successfully implements a feature, doesn’t mean it’s right for yours. But that doesn’t stop us from trying! Still, not everything works, and sometimes, even failed features can linger. In this post, we pull back the veil and look at our graveyard of features.

Feature 311
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Dear Publishers, Ownership Matters

Game Developer

There is great potential for video game companies to use this digital future to promote better-preserved products, but they must choose to respect the consumer’s right to ownership.

Games 320
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Randomizing terrain with Houdini to shape player goals in Pacific Drive

Game Developer

The tiny team making the spooky survival sedan driving game Pacific Drive explains how their procedural terrain tech supercharged the game's artist and level designers.

Terrain 326
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Disney is dropping a cool $1.5 billion to invest in Epic Games

Game Developer

Disney has announced it's acquiring a massive $1.5 billion equity stake in Epic Games. It also plans to collaborate on an "all-new games and entertainment universe" with the Fortnite developer.

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Cyberpunk 2077's embattled launch was felt across Poland

Game Developer

Cyberpunk 2077 game director Gabe Amatangelo explained in his DICE 2024 talk that the game's calamitous launch didn't just hit the studio's morale—but the people around it too.

Studios 303
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Obituary: League of Geeks co-founder Adam Duncan has passed away

Game Developer

"Adam dedicated himself to his beloved craft and we consider ourselves so incredibly lucky and forever grateful that he transported us all to those beautiful worlds he dreamed.

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More layoffs at Visual Concepts Austin after 2K cuts "several" jobs

Game Developer

"The games industry bloodletting continues. Today, Visual Concepts Austin laid off myself and a group of very talented developers.

Concepts 357
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Sega of America's layoffs to hit organized staff hard, union worked to lessen impact

Game Developer

As it approaches its one-year anniversary, the worker-led AEGIS union will be hit hard by Sega of America's layoffs in the coming weeks.

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Insomniac Games used finger-thwapping balloons for the sound of Spider-Man's wingsuit

Game Developer

According to Insomniac Games senior audio director Jerry Berlongieri, one of the coolest sound effects in Marvel's Spider-Man 2 came by putting balloons on a producer's fingers.

Games 289
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Shy of 150. A part-time solo dev’s first two weeks of collecting Steam wishlists

Game Developer

On January 30th, I launched my first-ever Steam page for a small horror game I've been working on, called Dark Lessons. Here's a breakdown of what worked and what could've gone better.

Horror 283
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Hidden Path makes layoffs and pauses development on unnamed RPG

Game Developer

"In the face of a challenging environment, we now have no choice but to pause development on that project and reduce the company size.

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Report: Star Citizen dev CIG laid off staff following studio relocation

Game Developer

Several Cloud Imperium staffers have left in the past month, with many of them longtime veterans working in key positions.

Studios 359
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Microsoft owes everyone more context for mass Xbox layoffs

Game Developer

Costs are down, revenues are up, and its stock has never been higher—yet Microsoft still laid off nearly 2,000 developers.

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Laralyn McWilliams, game designer, passes away at 58

Game Developer

During her 30-year career in games, McWilliams worked on a number of games such as Gears of War 4, Free Realms, and Deal or No Deal.

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Thoughts on Minit Fun Racer

Game Developer

We had a lot of fun making this game, with a clear scope and framework to start from, and a lot of room for iteration both mechanically and in adding secrets and surprises.

Mechanics 279
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Deck Nine Games lays off 20 percent of staff

Game Developer

Deck Nine Games, developers of The Expanse: a Telltale Series and Life is Strange: True Colors, just announced a 20 percent staff reduction.

Games 328
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IGN's worker-led Creators Guild successfully unionizes

Game Developer

IGN's parent company Ziff Davis has willingly recognized IGN's Creators Guild, made up of 80 staffers across its creative and editorial teams.

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A Highland Song crafts its story to make each adventure your own

Game Developer

Joseph Humfrey talks about how A Highland Song carefully crafts its story elements in order to make each playthrough feel unique to you.

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EA shutters Battlefield dev Ridgeline Games, torches Respawn's unannounced Star Wars shooter

Game Developer

Ridgeline's narrative driven Battlefield campaign will endure despite the closure, but Respawn's unannounced Star Wars FPS will never see the light of day.

FPS 308
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SAG-AFTRA launches new contract tiers for indie devs

Game Developer

Under this specific agreement, indie studios can now work with union performers, provided they meet the right budget requirements.

Indy 340
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Meta lost $16.1 billion on its big metaverse bet during 2023

Game Developer

Reality Labs continues to lose billions each quarter, and Meta now expects those losses to "increase meaningfully year-over year.

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