February, 2024

article thumbnail

Every Game Has the Community It Deserves

Game Developer

If game designers are to have any success combating toxicity, we must acknowledge that our own design choices are often the underlying systemic cause, and that it is our responsibility to change them.

article thumbnail

Report: Firesprite devs describe rocky acquisition by PlayStation

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Firesprite Studio staffers say the company took a turn for the worse after becoming a Sony subsidiary, according to a Eurogamer exposé Sources detailed a number of complaints, saying that Firesprite had a more positive studio culture in the past that was dismantled in short order after the acquisition.

Dev 145
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot Developed Non-Game Applications

Game From Scratch

GameFromScratch.com Godot Developed Non-Game Applications One of the strong points of the Godot Game engine is it’s use to develop non gaming applications. In the video below we run through 15 non-gaming applications that were developed using the Godot game engine. The applications are: The Godot Editor Material Maker [Learn More] Pixelorama [Learn More] RPG […] The post Godot Developed Non-Game Applications appeared first on GameFromScratch.com.

article thumbnail

I accidentally Blender VSE

The Astronauts

Two months ago I started to contribute a bit of code to Blender’s Video Sequence Editor (VSE). Did you know that Blender has a suite of video editing tools? Yeah, me neither :) Even the feature page for it on the website looks… a bit empty lol. Do I know anything at all about video editing, timelines, sequencers, color grading, ffmpeg, audio mixing and so on?

Editing 132
Join the IGDA Community
article thumbnail

How to compile shaders with CMake

That One Game Dev

In this article I will give you an insight on how to include compiled GLSL shaders into your project build step using CMake. The post How to compile shaders with CMake appeared first on That One Game Dev.

Shaders 122
article thumbnail

Dune (2021) Concept Art by Joseph Cross

Concept Art World

Concept Art World Dune (2021) Concept Art by Joseph Cross Concept artist Joseph Cross had previously shared some of the concept art he created for Denis Villeneuve’s Dune: Part One , starring Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, Jason Momoa and many more. His work features several concepts art pieces for the Fremen crysknife, stillsuit, thumper and stilltent, plus some Harkonnen costume and helmet designs.

Concepts 119

More Trending

article thumbnail

EA cutting 5% of workforce

GamesIndustry.biz

Electronic Arts today announced that it is laying off approximately 5% of its employees as it leans in on the parts of the business it feels will be the most successful in the years to come. In its most recent annual report, the publisher gave its headcount as 13,400 as of the end of March 2023, which would put the job losses around 670 people. The cuts are just one part of the company's restructuring plan, which also includes closing some offices and sunsetting certain live games, like the prev

article thumbnail

Unity China Has Nanite and Lumen Like Features

Game From Scratch

GameFromScratch.com Unity China Has Nanite and Lumen Like Features There was an interesting discussion over on the Unity forums about features that are appearing only in the Chinese version of Unity. Unity China was formed as a joint venture in 2022 and as part of that formation, part of their purpose was: In the short term, Unity China will […] The post Unity China Has Nanite and Lumen Like Features appeared first on GameFromScratch.com.

Feature 135
article thumbnail

Unlock the Power of Small Language Model Phi-2 for Chat, Research, Coding, and More

Nvidia

This week’s model release features the NVIDIA-optimized language model Phi-2, which can be used for a wide range of natural language processing (NLP) tasks. This week’s model release features the NVIDIA-optimized language model Phi-2 , which can be used for a wide range of natural language processing (NLP) tasks. You can experience Phi-2 directly from your browser.

AI 111
article thumbnail

How to Setup Your Raspberry Pi 4 or Pi400 with PiMiga Amiga Emulator + Games Bundle

Retro Game Coders

In this video we look at how to set up your Raspberry Pi 4 or 400 with PiMiga, the best Amiga experience you can get in 2024. Below you will see the changes to the instructions you need to take a note of for the brand new release. Previously we looked at the options available for Amiga emulation on the Raspberry Pi but for me this has to be the ultimate Commodore Amiga experience bar none.

Demo 105
Join the IGDA Community
article thumbnail

Mooncolony

Concept Art World

Concept Art World Mooncolony Mooncolony is a concept art and illustration studio based in Cambridge, UK, founded by Emrah Elmasli. They bring together leading artists and visionaries to provide premium 2D art outsourcing services to the video game industry. These services include concept art, illustration, character design, marketing art and art direction.

Concepts 119
article thumbnail

IGN workers unionizing to fight for better wages and job stability

Game Developer

A majority of editorial and creative employees at IGN are unionizing to secure better pay, protections from layoffs, and "measurable steps" to increase staff diversity.

Fighting 324
article thumbnail

Remedy acquires full Control rights from 505 Games for €17m

GamesIndustry.biz

Remedy has reacquired the rights to its hit action game Control from 505 Games. The Finnish video game developer now owns the rights to the hit 2019 action game, alongside its upcoming sequel and the multiplayer co-operative spin-off game Condor. 505 Games will continue as the publisher of the original Control until December 31, 2024. The cost of the deal is €17 million, which is the amount that 505 Games had invested in the development of Control 2 and Condor.

Games 145
article thumbnail

Disney Make $1.5B Investment in Epic Games

Game From Scratch

GameFromScratch.com Disney Make $1.5B Investment in Epic Games Disney have just announced they are making a $1.5 Billion dollar investment in Epic Games and announced a massive partnership in both Fortnite and Unreal Engine usage. This is not the first major company to take an investment stake in Epic Games with Sony making a $250M investment back in […] The post Disney Make $1.5B Investment in Epic Games appeared first on GameFromScratch.com.

Games 118
Join the IGDA Community
article thumbnail

Data-oriented design roundtable: Your questions, answered

Unity Blog

Hear from Unity experts and devs using DOTS in production, and learn best practices and hard-won tips about using data-oriented design in your game.

Data 103
article thumbnail

Rocket Brands has opened up Skape.gg and Cre8tor to the public

Game Development News

Rocket Brands has announced plans to grow with the public launch of new online gaming community platforms Skape.gg and Cre8tor.

article thumbnail

The Art and Soul of Dune: Part Two

Concept Art World

Concept Art World The Art and Soul of Dune: Part Two About the Book Journey into the making of Denis Villeneuve’s Dune: Part Two and discover the incredible creative process that brought this new installment to life. The Art and Soul of Dune: Part Two captures the breathtaking behind-the-scenes journey behind the making of Dune: Part Two, the second film in director Denis Villeneuve’s six-time Oscar-winning film adaptation of author Frank Herbert’s science fiction classic.

Art 103
article thumbnail

Randomizing terrain with Houdini to shape player goals in Pacific Drive

Game Developer

The tiny team making the spooky survival sedan driving game Pacific Drive explains how their procedural terrain tech supercharged the game's artist and level designers.

Terrain 313
article thumbnail

Cloud Imperium reportedly hit with layoffs

GamesIndustry.biz

Star Citizen developer Cloud Imperium Games has reportedly laid off an unknown number of staff. As reported by Game Developer , former employees have shared that they have been made redundant on LinkedIn, including level designer Dane Kubicka , Austin QA lead Vincent Sinatra and Austin senior QA analyst Andrew Rexroth. Star Citizen's game director, Todd Papy, also left the company last week according to his LinkedIn profile.

article thumbnail

Visual Studio Code January Update

Game From Scratch

GameFromScratch.com Visual Studio Code January Update The Visual Studio Code team have just released the somewhat oddly named January Update and it expands on one of the greatest new features of the recent (also oddly named) November update. That release gave Visual Studio Code the long awaited ability to break off code tabs to their own … Visual Studio Code January Update Read More The post Visual Studio Code January Update appeared first on GameFromScratch.com.

Code 112
article thumbnail

Neo6502 Review

Retro Game Coders

Neo6502 is a “Modern Retro Computer” – a brand new single board computer that features a real 6502 microprocessor – designed by Olimex. Rather than the original 6502 , it comes with a modern W65C02S on board. w65c02 microprocessor RP2040 A RP2040 provides memory, clock, and peripheral emulation. Kind of like what I did with my homebrew Z80 breadboard computer !

Demo 140
article thumbnail

Limiting CPU Threads for Better Game Performance

Nvidia

Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially. Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially regarding the number of threads in the worker thread pool.

Games 132
article thumbnail

Enhancing Game and Media Workflows with Global File Systems on AWS

AWS Games

­In today’s global interconnected world, organizations often find themselves distributed across various geographical locations. It all begins as a small local studio, where artists collaborate in a single physical location, relying on local storage solutions like network-attached storage (NAS). As the studio begins to gain momentum and expand to a globally connected organization with studios in multiple locations the adoption of global file systems (GFS) becomes important.

Media 111
article thumbnail

More layoffs at Visual Concepts Austin after 2K cuts "several" jobs

Game Developer

"The games industry bloodletting continues. Today, Visual Concepts Austin laid off myself and a group of very talented developers.

Concepts 348
article thumbnail

Report: Saber Interactive buys itself back from Embracer in $500m deal

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Embracer Group is poised to sell off Saber Interactive to a private investor group in a deal up to $500 million. As reported by Bloomberg , a source familiar with the matter said Saber will continue developing the remake of Star Wars: The Knights of the Old Republic.

article thumbnail

Disney is dropping a cool $1.5 billion to invest in Epic Games

Game Developer

Disney has announced it's acquiring a massive $1.5 billion equity stake in Epic Games. It also plans to collaborate on an "all-new games and entertainment universe" with the Fortnite developer.

article thumbnail

Backrooms, Liminal Spaces, And The Subliminal Menace Of Loneliness in Indie Horror Games

Game Developer

The other day I was told that my writing is appreciated and that I need to write more… so I’m taking a moment to write about a rabbit hole that I’ve fallen down since working on BlueSuburbia!

Horror 298
article thumbnail

Microsoft owes everyone more context for mass Xbox layoffs

Game Developer

Costs are down, revenues are up, and its stock has never been higher—yet Microsoft still laid off nearly 2,000 developers.

article thumbnail

Dear Publishers, Ownership Matters

Game Developer

There is great potential for video game companies to use this digital future to promote better-preserved products, but they must choose to respect the consumer’s right to ownership.

Games 293
article thumbnail

Obituary: League of Geeks co-founder Adam Duncan has passed away

Game Developer

"Adam dedicated himself to his beloved craft and we consider ourselves so incredibly lucky and forever grateful that he transported us all to those beautiful worlds he dreamed.

282
282
article thumbnail

Designing maps that complement game mechanics

Game Developer

Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do things with our popular multiplayer mobile shooter game War Robots.

Mechanics 283
article thumbnail

Report: Star Citizen dev CIG laid off staff following studio relocation

Game Developer

Several Cloud Imperium staffers have left in the past month, with many of them longtime veterans working in key positions.

Studios 341
article thumbnail

Sega of America's layoffs to hit organized staff hard, union worked to lessen impact

Game Developer

As it approaches its one-year anniversary, the worker-led AEGIS union will be hit hard by Sega of America's layoffs in the coming weeks.

326
326
article thumbnail

Laralyn McWilliams, game designer, passes away at 58

Game Developer

During her 30-year career in games, McWilliams worked on a number of games such as Gears of War 4, Free Realms, and Deal or No Deal.