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Project Structure - Guide to Cocos Cyberpunk Source Code

Cocos

In my previous post, I mentioned that I would be write a series of articles on Cocos Cyberpunk. pipeline/pipeline-manager (the entry) pipeline/graph pipeline/passes Reflection Probe In the “scene” scene, select the “probes” node, you can find there are 3 reflection probes, the corresponding cube textures are stored in the assets/scene folder.

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