Remove Cross platform Remove Culling Remove Lightmap Remove UX
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

x ), which provides us with more reliable cross-platform implementations than the ones we had so far. This should help fix some issues which could affect specific platforms, as well as improve overall reliability and performance. Various light culling fixes. More rendering improvements. Many fixes to one-way collisions.