Remove Cross platform Remove Lightmap Remove Mobile Remove Visual Scripting
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

x ), which provides us with more reliable cross-platform implementations than the ones we had so far. This should help fix some issues which could affect specific platforms, as well as improve overall reliability and performance. before focusing on rendering optimization for mobile Vulkan in the 4.0