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Zugzwang as a pole dance upward unto heaven

Radiator Blog

This marks its true public release, with finished graphics, gameplay, tuning, more sex, and finally an ending. However, Zugzwang is about interacting with a maze full of people, so here I simulate the police as distinct in-person agents who walk around. I first prototyped it back in 2019, but I didn't really know how to finish it.

Code 52