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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

NVIDIA at GDC 2023: Frame Generation and Path Tracing Tools Now Available Generate frames with the latest breakthrough in AI rendering Announced with the NVIDIA Ada Lovelace architecture, DLSS 3 raised the bar not just for visuals but also performance and responsiveness. Frame generation is the latest evolution.

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NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK

Nvidia

Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Now, NVIDIA ray tracing and AI are making their premiere on Arm and Linux systems.

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New NVIDIA Updates for Unreal Engine Developers

Nvidia

UE4 plugin (Download here ) Leveraging the power of ray tracing, RTXGI provides scalable solutions to compute multi-bounce indirect lighting without bake times, light leaks, or expensive per-frame costs. It gives you the performance headroom to maximize ray tracing settings and increase output resolution. RTXGI 1.1.40

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The Best Tools to Improve Gameplay Performance

Nvidia

Developers are using the latest NVIDIA RTX technology to deliver the best gaming experience to players, complete with high-quality graphics and fast performance. Dedicated computational units called Tensor Cores accelerate the AI calculations, allowing NVIDIA’s RTX series of GPUs to run the algorithm in real time.

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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

Developers can apply now for access to RTX Direct Illumination (RTXDI), the latest advancement in real-time ray tracing. In addition, several exciting updates to aid game development and professional visualization were announced for existing SDKs. DLSS is powered by dedicated AI processors on RTX GPUs called Tensor Cores.

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NVIDIA DLSS Plugin and Reflex Now Available for Unreal Engine

Nvidia

NVIDIA DLSS Plugin for UE4 DLSS is a deep learning super resolution network that boosts frame rates by rendering fewer pixels and then using AI to construct sharp, higher resolution images. Dedicated computational units on NVIDIA RTX GPUs called Tensor Cores accelerate the AI calculations, allowing the algorithm to run in real-time.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Easier ray-tracing integration for games with Kickstart RT In 2018, NVIDIA Turing architecture changed the game with real-time ray tracing. This scene highlights ray tracing, global illumination, ambient occlusion, and ray traced shadows, enabled through KickStart SDK.