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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

Unreal Engine is an open and advanced real-time 3D creation platform. Evolving from its state-of-the-art use in game engines into a multitude of industries, Unreal Engine is an open and advanced real-time 3D creation platform. Learn how to set up Hardware Ray Tracing in Unreal Engine 5.

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Game Development – New Resources from GTC 21

Nvidia

Developers, engineers, artists and leaders from game studios across the world gathered virtually at this year’s virtual GTC to learn how the latest NVIDIA technologies are revolutionizing game development. Demos RTX Technology Showcase Experience the latest NVIDIA RTX technologies available in Unreal Engine 4.

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Q&A: Looking Back to When 1997’s Quake II Got a Path Tracing Update

Nvidia

As I look back at the history of NVIDIA RTX, now with over 500 RTX games and applications powered by DLSS, ray tracing, and AI-enhanced technologies, I thought it would be a good time to sit down and talk with Alexey Panteleev , an NVIDIA engineer who worked closely on the Quake II RTX project.

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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Six years ago, real-time ray tracing was seen as a pipe dream. Back then, cinematic-quality rendering required computer farms to slowly bake every frame. Six years ago, real-time ray tracing was seen as a pipe dream. What is the difference between path tracing and ray tracing?