Can We Even Put Human Stories in Video Games Anyway?
The Bottom Feeder
DECEMBER 13, 2021
My family just finished playing the hit co-op game It Takes Two. Art, since the Ancient Greeks/Forever, has always heavily dealt with the workings of the basic building block of human civilization, the family. You can’t put the nuance of human relationships in gameplay, and telling story through cutscenes kind of sucks.
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