Remove Concepts Remove Console Remove Debug Remove Polygon
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Release candidate: Godot 3.5 RC 1

Mircosoft Game Dev

You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. Debugger: Add --debug-server command line option to listen for incoming connections ( GH-60819 ). Windows: Improve console handling and execute ( GH-55987 ).

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Release candidate: Godot 3.5 RC 3

Mircosoft Game Dev

You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. Debugger: Add --debug-server command line option to listen for incoming connections ( GH-60819 ). Windows: Improve console handling and execute ( GH-55987 ).

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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. Debugger: Add --debug-server command line option to listen for incoming connections ( GH-60819 ). Windows: Improve console handling and execute ( GH-55987 ).

Render 52
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Release candidate: Godot 3.5 RC 6

Mircosoft Game Dev

You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. Debugger: Add --debug-server command line option to listen for incoming connections ( GH-60819 ). Windows: Improve console handling and execute ( GH-55987 ).

Render 52
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Release candidate: Godot 3.5 RC 5

Mircosoft Game Dev

You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. Debugger: Add --debug-server command line option to listen for incoming connections ( GH-60819 ). Windows: Improve console handling and execute ( GH-55987 ).

Render 52
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Release candidate: Godot 3.5 RC 4

Mircosoft Game Dev

You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. Debugger: Add --debug-server command line option to listen for incoming connections ( GH-60819 ). Windows: Improve console handling and execute ( GH-55987 ).

Render 52
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Release candidate: Godot 3.5 RC 2

Mircosoft Game Dev

You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. Debugger: Add --debug-server command line option to listen for incoming connections ( GH-60819 ). Windows: Improve console handling and execute ( GH-55987 ).

Render 52