Release candidate: Godot 3.5 RC 1
Mircosoft Game Dev
MAY 18, 2022
You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. It is really as simple as that to get started, place them wherever you like in your game level. This should show up initially as a quad. x one, or adopt the new API from 4.0.
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