Mon.May 20, 2024

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Iwata's comments in restored 2004 interview look downright prophetic

Game Developer

Two years into being Nintendo's global president, Iwata looks ahead to the company's strategy with the Nintendo Wii and DS, and its console competition.

Console 288
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Did video game investment hit rock bottom, and is it ready to go back up?

GamesIndustry.biz

After the annus horribilis that was 2023 and with the rough start that in many ways characterized 2024, it's probably fair to say that many people are worried about the state of the industry and how it could move forward. At Reboot Develop Blue 2024, a panel tackled this very topic and argued that, while the industry has hit rock bottom, it is ready to go back up.

Media 124
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Trending Sources

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Ardán launches development fund for Irish indie studios

Game Developer

The IndieDev program will grant £15,000 / €15,000 to the seven studios in the island of Ireland to generate ideas and create game prototypes.

Studios 293
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Microsoft to integrate AI into games

GamesIndustry.biz

Microsoft has revealed that its AI technology will be integrated into video games. As reported by Windows Central , first spotted by KTLA tech reporter Rich DeMuro , its Copilot program was implemented into Minecraft. The demonstration, which took place during the Microsoft Surface and Windows AI event, showed off the feature as a user guide. It provided details on making an item within the game and advised the player what materials were needed.

AI 102
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Finding Your Voice: How to target press and influencers for your game

Game Developer

In today's crowded gaming market, getting your indie game noticed feels like shouting into a hurricane. That's where strategic media and influencer partnerships come in.

Media 208
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Crank the World: Playdate demo

The Astronauts

You know Playdate, the cute yellow console with a crank? I think I saw it in person last year via Inês, and early this year they started to have Lithuania as a shipping destination, so I got one. And then what would I do with it? Of course, try to make a demoscene demo :) First impressions The device is cute. The SDK is simple and no-nonsense (see docs).

Demo 100

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Bandai Namco reports record sales and rise in profits despite video game decline

GamesIndustry.biz

Bandai Namco has released its full-year financial results, showing a solid year for its overall business in the face of declines from its video games segment. The Japanese publisher recorded record high net sales of ¥1.05 trillion ($6.74 billion) and saw full-year profit rise more than 12% to ¥101.4 billion ($651.4 million). But while the Digital segment, which handles Bandai Namco's video game operations, saw both sales and profit fall year-on-year, all of its results were ahead of pr

Games 100
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Baldur's Gate 3 developer Larian opens new studio in Poland

Game Developer

The new studio will help Larian create 'genre-leading' RPGs.

Studios 311
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A new era for PlayStation | Microcast

GamesIndustry.biz

You can now download or watch the latest GamesIndustry.biz Microcast, offering you a quick dive into the biggest stories from the past week. This week, we discuss the news from Sony regarding retired CEO Jim Ryan's replacement. Or rather, replacements. Plural. We reflect on the benefits of having long-serving execs like Herman Hulst and Hideaki Nishino in charge of PlayStation , as well as the challenges they face and the platform holder's increased focus on player engagement over units sold.

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Stellar Blade dev Shift Up eyes PC port and sequel in studio growth plans

Game Developer

Shift Up wants to build Stellar Blade into a franchise as it actively begins to start up a new project to become a hopeful cross-platform giant.

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Private equity firm in talks to buy Keywords Studios

GamesIndustry.biz

Keywords Studios has confirmed it's in "advanced discussions" with private equity firm EQT to buy the developer. According to the Financial Times , the offer is expected to be £2.2 billion. EQT is negotiating a cash offer of £25.5 per share. In a statement issued this morning, Keywords said EQT previously approached the studio with four "unsolicited proposals" which were rejected, but this one is a "significant increase" from the initial proposal, Keywords' board said, and one it "woul

Studios 94
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Keywords wants shareholders to accept £2.2 billion buyout offer

Game Developer

Investment firm EQT Group is attempting to purchase the global video game service provider.

Games 240
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[From the industry] Metaverse studio Karta hires from Tommy Hilfiger, Epic Games and Emperia

Game Development News

Karta, an award-winning metaverse studio pioneering the world of in-game experiential marketing, announces new hires from Tommy Hilfiger, Epic Games and Emperia.

Studios 98
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Larian to expand with Warsaw office

GamesIndustry.biz

Baldur's Gate 3 maker Larian Studios has announced that it will be opening a new expansion in Warsaw, Poland. The new office joins the developer's locations in Quebec, Dublin, Guildford, Barcelona, Ghent, and Kuala Lumpur. Larian intends to expand its current 24-development cycle and ramp up development on its next titles with the addition of its seventh studio.

Studios 88
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Hello, can I ask how difficult is for developers to add accessibility features to games? I am aware it probably varies by type. Recently, I asked if a sound only minigame in one video game could be reworked to add visual cues, as I am deaf. Lot of other fans harped on me its too much work for little gain, too difficult, that it takes away precious developers time, etc. So now I wonder how complicated such thing actually is and how devs view it. Thank you.

Ask a Game Dev

They're not wrong in that building such things isn't free. However, you're also right in that we on the dev side should be thinking about better ways of doing this - there isn't only one solution to these problems. Whatever final solution we implement doesn't have to be the most expensive means of doing so. It's actually up to us to think of better/more efficient ways of doing the things we want to do.

Dev 63
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Unity for Humanity Grant 2024 recipients announced

GamesIndustry.biz

Unity has announced the winners of its 2024 Unity for Humanity Grant, with eight studios receiving funds from a pool of $500,000 in addition to technical support for the development of projects. The winners were chosen following a review of almost 500 projects. Submissions were chosen for their "vision, impact, inclusion, and viability" and innovation.

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[From the industry] Larian Studios announces new Polish studio

Game Development News

Larian Studios, the independent game developer behind critically acclaimed RPG and winner of over 200 Game of the Year awards Baldur’s Gate 3, is about to set up base in one of the greatest RPG development hubs in the world with the launch of a new studio in Warsaw, Poland.

Studios 52
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Learning Assembly in the 21st Century

That One Game Dev

In this article I talk about the benefits of learning assembly as a "modern" programmer in the 21st centrury. The post Learning Assembly in the 21st Century appeared first on That One Game Dev.

Dev 52
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Low Poly Game Dev Humble Bundle

Game From Scratch

GameFromScratch.com Low Poly Game Dev Humble Bundle There is new Humble Bundle of interest to game developers, the Low Poly Game Dev Bundle is a collection of low polygon game assets from Eldamar Studio and AnimPic Studios. The AnimPic assets are for Unreal Engine and Unity but can easily be exported to other game engines, the Eldamar […] The post Low Poly Game Dev Humble Bundle appeared first on GameFromScratch.com.

Dev 52
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Add to Home Screen button

Cocos

My goal is to add a button that users can click on our mobile web app, which allows them to add a shortcut on their devices’ home screen. I understand that in most mobile browsers, there is already a built-in function to achieve this, usually in the menu. However, I would like it to be more visible and available to users. The problem I am facing is that the project build is unable to copy over my manifest.json file from the build-templates folder to the build folder.

Mobile 52
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Space Prison - demo

Indie DB

Time for your sentence, play our updated public demo now!

Demo 83
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Michael Blaker’s Movie Monday Featuring 13 Going on 30

Game Industry News

Hey all, I’m back with another film from the aughts for this week’s Movie Monday. It’s 13 Going on 30. Plot: The plot is pretty basic, but it works for what it is. It’s a bit like a gender flipped Big in that it deals with a young teen, a girl this time, becoming an adult suddenly. The mechanics involved are time travel rather than becoming just an adult right then and there like in Big though.

Feature 40
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Particle system bug?

Cocos

Cocos Creator 3.8.2 I made a particle and tried to apply Random size, speed and lifetime but it doesn’t work. It looks like every particle appears at same time, moving same speed, and disappearing at same time. Check the movie attached. You can see I set Min/Max value for “Start Lifetime”, “Start Size”, and “Start Speed”. And I set ‘Radius Thickness’ but it doesn’t work also.

Bug 40
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10 Artistic Games with Best Illusion & Visual Appearance

Artoon

Summary: In this article, we will explore the top 10 games renowned […] The post 10 Artistic Games with Best Illusion & Visual Appearance appeared first on Artoon Solutions.

Games 40
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Update label value in editor during development

Cocos

Hello! I’m making a component and I want to know how it is possible to update the label value in the editor during development? Just example: @property(Node) labelNode : Node = null; @property prefixSymbol : string = '#'; changeLabelPrefix() { let labelComponent = labelNode.getComponent(Label); let oldLabelValue : string = labelComponent.string; labelComponent.string = this.prefixSymbol + oldLabelValue; }.

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Step-by-Step Guide to Run JavaScript with Node js

Artoon

Ready to learn how to run JavaScript with Node js? In this […] The post Step-by-Step Guide to Run JavaScript with Node js appeared first on Artoon Solutions.

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AppLovin's Modern Community and The Power of Game Narrative

Deconstructor of Fun

Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzle, arcade, and simulation games. When Ahmetcan isn’t busy crafting analysis or designing killer features for consulting clients, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city.

Puzzle 52