Godot 3.3 has arrived, with a focus on optimization and reliability
Mircosoft Game Dev
APRIL 21, 2021
Improved Inspector sub-resource editing. Various light culling fixes. Improved Inspector sub-resource editing. Users of Visual Script and Visual Shaders, as well as developers relying on graphs in their game projects and editor plugins, will find this little UX improvement in Godot 3.3. OpenXR plugin.
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