Remove Educational Remove First person Remove Prototyping Remove Simulation
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

I first prototyped it back in 2019, but I didn't really know how to finish it. Originally this was prototyped as "Saugzwang" and I made it for the 7 Day Broughlike Jam back in 2019. Zugzwang attempts to encode these New Sex Urbanism / Sex As Public Health ideologies into a first person broughlike design.

Code 52
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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

As a pioneer in the field, Silkin reminisces about the time when VR was essentially a prototype cluttered with wires and bulky headsets. ” In recent years, VR has evolved into an integral part of the gaming landscape, with first-person shooters often becoming more immersive in virtual spaces.