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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

There's a specific role the damaged piece plays in the Kristala demo's core storyline, and it coincides with an NPC we've been keeping under wraps up until this point. This sprint, Fede was able to continue working on the soldiers and armor he'd started, polishing up details and working on intricate textures.

Dev 52
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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

With revamped weapons well underway thanks to James, another of our talented artists, Amanda, worked on revising the concept for an important merchant NPC that will help you score all the wares and goods you need to complete your Raksaka Proving. Wanna see what this set looks like fully textured and detailed?

Dev 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

They're super skilled at creating mechanically beautiful weapons and armor adorned with gears, sprogs, and tons of bronze. Just like the Kota weapon concepts James created above, these armor concepts skillfully integrate various steampunk elements to beautifully highlight the mechanical and scientific prowess the Kotakaya species possesses.

Dev 52
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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

In our last issue, we showed off Nicholas's progress on the details he's added to give this NPC the signature Keozan look. With Lophi's model and textures nearly complete, Pete spent the first half of this sprint finetuning this beasty baddie's details and adding some additional flare to the character's fins and spines.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

One such creature featured in Kristala is a sweet and gentle Hemani named Cloudette, an NPC you'll encounter in a unique level area called The Hermitage. The last concept we were able to cross off our list this sprint is a character concept featuring a jolly and loveable Ana NPC named Neil of Nisarga. 3D Environmental Design.

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

We especially love the scale-like indentations Bianca has started to add and we can't wait to see how he looks with painting and textures. The texturing featured in the below video is just a stand-in, but you can see how this plugin helps us better tame this feline fur. 3D Environmental Design.

Dev 52
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The Kristala Dev Blog - Issue #34

Astral Clock Tower Studios

As we move closer and closer to completing the vertical slice for Kristala, our dev team has been working hard to finish all the designs, models, and mechanics that will be featured in Dalamase, the level area that's featured in the slice. Here are two of the different texture variants Pete showed off this sprint.

Dev 52