Remove topics loot-crates
article thumbnail

How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

The Playrix Approach of Performance Marketing This topic is explained in some of the articles posted in Deconstructor of Fun but at its simplest, there are 2 metrics that we look into to understand how high we can scale a game, CPI (Cost per Install) vs ROAS (Return on Ad Spend). Airplanes have 2-3 crates that need to be filled in each row.

Co-op 52
article thumbnail

The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

Here's a peek at a couple fruit crates for various market stands, some furniture pieces and accompanying assets to help populate homes, and a wooden walkway that will be used to connect various houses and abodes found in Nisar. Check out all Joe's pieces below—including a video to show off how the crates destruct when engaged.

Dev 52