Remove 2022 Remove Balance Remove Cross platform Remove Prototyping
article thumbnail

Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

This is a well-balanced team in terms of disciplines, covering software, design, and art. And seems it provides a solid ground to start hiring the rest of the team, while they start prototyping their ideas. Not sure how they will prototype fast enough until they get some. And past experience in entrepreneurship.

Studios 52
article thumbnail

2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

The only true bright spot was Art of War , which despite prototype level production quality has scaled up to over 5M in net revenue a month with no stop in sight! But please keep in mind that Hearthstone is cross-platform title making likely over 80% of its revenue on PC. Card Battlers used to be a sub-genre led by Hearthstone.

Mobile 52
article thumbnail

Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

It was not uncommon to assume that a better designed map or finely balanced mode that took three times as long as competition would eventually win the day. Hence, cross mode progression and XP reward balancing became one of CoDOs most powerful tools to drive behavior and stickiness in the game.

Content 52