Godot 3.3 has arrived, with a focus on optimization and reliability
Mircosoft Game Dev
APRIL 21, 2021
Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. Various light culling fixes. When you add assets to a Godot project, most of them get imported to engine internal formats on the fly based on options configured in the Import dock. Import presets configuration.
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