Remove AAA Remove Bug Remove Cutscenes Remove Game Design
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Design review of Redfall by Arkane Studios Austin

Radiator Blog

Overall I feel it's an OK game that's basically playable, despite the bugs and aggressive texture streaming and general unfinished feeling. If Microsoft had given them another 6-12 months to truly polish everything, then it maybe would've been a more solid OK game. What if vampires invaded Cape Cod (hmm, ok? But not really.

Studios 98
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Secrets in Videogames

Keith Burgun

Part of the “golden path” you just haven’t seen yet – If it’s your first playthrough, and you’re watching the first cutscene, whatever is in the next cutscene is not a “secret”, it’s just information that the player hasn’t encountered yet. They are findable.

Fantasy 52
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The three most important qualities in an RPG

Keith Burgun

Games that are this massive must be made in an “assembly line” sort of way; they’re just too expensive to put actual surprises into. Actual surprises are costly, they create bugs and instability, they create imbalances.

Fantasy 52