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A podcast recently talked about how some games, like Contra Operation Galuga are struggling to run on Nintendo Switch, because they developed it for higher end systems(PS5, Xbox series, PC) first then port it to Nintendo Switch. They suggested it should have been done the other way around, so every platform has a version of the game that runs perfectly(barring AAA high quality titles like God of War and Spider-Man). How true is this?

Ask a Game Dev

It's true that developing with the Switch as the primary platform would make it work well on the Switch and perform well on other platforms. However, the tradeoff is that the game would look like an upscaled version of a Switch game on the higher-end platforms.

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Top Game Art Outsourcing Companies

Moonmana

Game development is a complex process that involves a lot of different specialists and consists of a number of steps and smaller tasks. . To develop a high-quality and competitive game, you should carefully execute every stage, step by step. Experience of game publishing . Portfolio . The team’s competence.

Art 52
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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

It specializes in game development. . iXie initially focused solely on game QA and specialized QA but recently the studio broadened its area of expertise to include game localization, art production, and 3D services. . Notable gaming companies Viking Corporation has collaborated with are Ubisoft, Sega, and Nintendo.

Art 52