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A podcast recently talked about how some games, like Contra Operation Galuga are struggling to run on Nintendo Switch, because they developed it for higher end systems(PS5, Xbox series, PC) first then port it to Nintendo Switch. They suggested it should have been done the other way around, so every platform has a version of the game that runs perfectly(barring AAA high quality titles like God of War and Spider-Man). How true is this?

Ask a Game Dev

It's true that developing with the Switch as the primary platform would make it work well on the Switch and perform well on other platforms. However, the tradeoff is that the game would look like an upscaled version of a Switch game on the higher-end platforms.

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Also, apart from its art outsourcing services, it offers cross-platform porting, AI, and web development. Specialties: – Low Polygon Modeling, High Polygon Modeling, Textures: photo source or hand-painted, Digital Sculpting, Target Rendering, Rigging and Animation, and Concepts. AAA Game Art Studio.

Art 52
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Top Game Art Outsourcing Companies

Moonmana

These are the main factors to consider when choosing an outsourcing studio: Experience working with AA or AAA game titles. The team is known for its expertise in promo art, rigging, animation, and model integration into Unity/Unreal Engine. We’ve also prepared a checklist of key questions to help you make the right decision.

Art 52