Remove Agent Remove Balance Remove Horror Remove Mechanics
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

For balance purposes, I limit the number of voyeurs in the maze, otherwise it can enter a deadlock where there's only voyeurs but no one for them to watch. However, Zugzwang is about interacting with a maze full of people, so here I simulate the police as distinct in-person agents who walk around. L gain, cop attacks inflict a -1.0

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