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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Concept Art. As part of our demo overhaul, we recently welcomed a few new team members into our motley crew in order to help us better establish the dark-fantasy vibe we're going for—including the newest member to our Concept Art team, Harold. Curious about Harold's process for building out each concept's composition?

Dev 52
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8 Signs Your Game is Ready for Blind Play-Testing

Brand Game Development

Click here – it will take you right to the updates at the bottom of the page. Between 7 Subtle Player Behaviors You Should Notice When Play-Testing and The Art of the Play Test: Designing Tests and Keeping Records , you might think that’s all I’ve got on my mind. Period, point blank. The game can stand alone.

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Birth of Byways: A Peek Into My Early Board Game Development Process

Brand Game Development

Click here. The core engine is the bare minimum set of mechanics and concepts you need to have a functioning (but not necessarily fun) game.” At some point along the way, while seeing so many green highway signs pass, I said to myself “this would make a great board game.” ” Need help on your board game?