Godot 3.3 has arrived, with a focus on optimization and reliability
Mircosoft Game Dev
APRIL 21, 2021
Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. When you add assets to a Godot project, most of them get imported to engine internal formats on the fly based on options configured in the Import dock. The colors and contrast can be customized in the editor settings.
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