Remove Baking Remove Cinematics Remove Cutscenes Remove Editing
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A day in the life of a narrative designer

Game Global

When you imagine doing this job, is it mostly about crafting amazing cutscenes? We must understand (and preferably help create and document) the game as a whole: from core mechanics to level design to cinematics, and everything in between. Brainstorming, writing, editing, and workshopping text! What is Narrative Design?

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How to Use Unity Cinemachine Virtual Cameras

Game Designing

This can be ideal for cinematics who have been looking for a way to fully automate in game camera systems. As of yet, there is no distributed baking. This basically means you can only bake lightmaps using a single machine. This is great for replacements and cutscenes, especially those that have variable scenarios.