Dev snapshot: Godot 3.4 beta 6
Mircosoft Game Dev
OCTOBER 6, 2021
Android: Implement per-pixel transparency ( GH-51935 ). Core: Improve the console error logging appearance: ( GH-49577 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Android: Improve input responsiveness on underpowered Android devices ( GH-42220 ).
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