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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Raise errors when accessing deleted objects in debug. x ), which provides us with more reliable cross-platform implementations than the ones we had so far. This should help fix some issues which could affect specific platforms, as well as improve overall reliability and performance. HTML5: Threads, GDNative, AudioWorklet.

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Godot 3's renderer design explained

Mircosoft Game Dev

Added to that fact, Vulkan still has years to go until it's properly supported in most desktop and mobile platforms, which makes it unattractive to implement for us (as it means considerably more effort to write, debug and maintain). This allows beautiful mixing between baked and real-time. Perform Subsurface Scattering.

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