GSoC 2019 progress report #1 (part 2)
Mircosoft Game Dev
JULY 18, 2019
Improvements to the Visual Scripting System by Swarnim Arun. Here you can see the Sponza demo model, with baked direct lighting, and the corresponding light map: Note that this first pass is not taking occlusion into account yet. Along with data collection, I tried out implementing KDTree and KNN search. Next steps.
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