Godot 3.3 has arrived, with a focus on optimization and reliability
Mircosoft Game Dev
APRIL 21, 2021
Improved Inspector sub-resource editing. It was reusing parts of the code for baking GIProbes, and that made it quick but not great in terms of quality. was still far away, so we tasked Joan Fons ( jfons ), as part of the GSoC program, to write a new CPU lightmapper for Godot 3.x. Improved Inspector sub-resource editing.
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