Remove Baking Remove Feature Remove Game Engine Remove Visual Scripting
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

branch, but it grew to become a feature-packed update well worth of opening a new stable branch. x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience. x updates with bug fixes, but also new features as long as they don't require breaking compatibility.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 support, Bullet as the 3D physics engine, and many other features which are described in depth below. New features of Godot 3.0. Visual Scripting.

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 With this first Release Candidate , we completely freezes feature development, and comes after a long series of beta builds to fix a number of bugs reported against previous builds (as well as against previous stable branches). The upcoming Godot 3.4

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 This beta 6 build provides additional features and fixes to bugs reported against previous builds. Animation: Add animation "reset" track feature ( GH-44558 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 With this third Release Candidate , we have frozen feature development and are nearly ready to release the stable version. Animation: Add animation "reset" track feature ( GH-44558 ). The upcoming Godot 3.4 Please report any issue.

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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 With this second Release Candidate , we have frozen feature development and are nearly ready to release the stable version. Animation: Add animation "reset" track feature ( GH-44558 ). The upcoming Godot 3.4 Please report any issue.

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GSoC 2019 progress report #1 (part 2)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Here you can see the Sponza demo model, with baked direct lighting, and the corresponding light map: Note that this first pass is not taking occlusion into account yet. Motion matching is one of the latest features in game animation which is quite revolutionary.