Remove Baking Remove Point and Click Remove Prototyping Remove Tile
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My Elephant in the Room, Part 1

Designer Notes

So, why should I go back to make a historical, tile-based 4X game? Here are some screen’s from the game’s prototyping phase. One good reason is to know your inheritance, to reexamine it, to look for ideas which were baked into the very earliest version of the game and see if changing them could transform the experience.

Tile 98