Remove Balance Remove Concepts Remove Fighting Remove Prop
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Digital Illustration Course: Student review, career journey, & advice

CG Spectrum

Quick side note: when I first started out trying to get into the entertainment industry, it was as a concept artist. It was illustration that made me tick much more than the concept art box. I can get bored (well, more distracted) drawing the same battery prop or asset 150 times, all with slight variations. Beowulf by Oliver.

Art 85
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Deathloop deconstruction / design thoughts

Radiator Blog

This fighting game health mechanic is too fussy and unreliable for a busy shooter. So to survive fights for the first half of the game, you have to trust the level designers to leave enough health consumables around, Doom / Quake style. They're small little bottles that blend-in with junk prop set dressing from a distance.

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Axie Infinity: Infinite Opportunity or Infinite Peril?

Deconstructor of Fun

The value of new Axies and SLP is propped up by new players putting fresh money into the game. That naturally makes balancing the SLP economy for long-term token sustainability even more important. That also means it is the strongest lever in Sky Mavis’ hand to balance the SLP economy during times of token inflation / deflation.