Godot 3.3 has arrived, with a focus on optimization and reliability
Mircosoft Game Dev
APRIL 21, 2021
x releases, now that we have a fairly mature base to build upon. macOS: ARM64 build, code signing. Raise errors when accessing deleted objects in debug. introduced a new API for Android plugins which allow building and distributing them easily to end users. We don't have an ETA for 3.4 We intend to keep supporting the 3.x
Let's personalize your content