Godot 3.0 is out and ready for the big leagues
Mircosoft Game Dev
JANUARY 29, 2018
release, we decided to take the chance to look at our long list of features and bug fixes that could not be implemented because it involved breaking compatibility. This new implementation is based on Tiled Editor 's Terrains and is fully compatible with previous TileSets. A year ago, we decided to skip the release of Godot 2.2
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