Remove Build Remove Debug Remove Mesh Remove Visual Scripting
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

There's still more I want to add over coming days, but there's no reason to delay the publication of the beta 2 builds. macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures. Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Highlights.

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

We had a beta 2 build ten days ago , and a number of issues have since been found and fixed, so it's time for Godot 3.4 This build also fixes a nasty crash on Windows for some projects using dynamic fonts with outlines, triggered by a buildsystem update ( GH-50790 ). The upcoming Godot 3.4 The main changes coming in Godot 3.4

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

This beta 4 build provides additional features and fixes to bugs reported against previous builds. C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ). Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ).

Beta 52
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Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

This is because the Sovereign Moon Studios audience is interested in learning how to make games without having to code , so my focus will be on teaching you how to use visual scripting tools, which are built into Godot, instead. In the bottom panel , you’ll see your output, debug, audio and animation windows.

Asset 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

This beta 6 build provides additional features and fixes to bugs reported against previous builds. C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). The upcoming Godot 3.4

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

With this first Release Candidate , we completely freezes feature development, and comes after a long series of beta builds to fix a number of bugs reported against previous builds (as well as against previous stable branches). C#: Fix reloading tool scripts in the editor ( GH-52883 ). The upcoming Godot 3.4

Mesh 52
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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

This beta 5 build provides additional features and fixes to bugs reported against previous builds. C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ). Core: Promote object validity checks to release builds ( GH-51796 ).

Beta 52