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A day in the life of a narrative designer

Game Global

You should concentrate on building up your writing portfolio and getting regular game writing work. We must understand (and preferably help create and document) the game as a whole: from core mechanics to level design to cinematics, and everything in between. If so, you probably want to be a game writer. And that’s valid!

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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

When we last met, we shared some exciting updates from our time exhibiting at Play NYC 2021, and shared all the work that went into ensuring the exclusive build we prepared for the convention was in tip-top shape and ready to be played. Concept Art. If you're a big lover of fantasy games (and we're betting you are!) Take a look!

Dev 52
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

Can we build a sex dungeon that would do Jane Jacobs proud? Some players may try to guess an NPC's sexual mood based on stereotypes like muscular tops, skinny submissive twink bottoms, etc. Building up huge group sessions is the key to completing later levels. Lindell focuses on two aspects: wandering and visibility.

Code 52