Remove Cinematics Remove Cutscenes Remove Editing Remove Scripting
article thumbnail

A day in the life of a narrative designer

Game Global

When you imagine doing this job, is it mostly about crafting amazing cutscenes? They’re related, but the difference is this: A game writer’s primary responsibility is to promote the story that the game tells through the scripts they write. Brainstorming, writing, editing, and workshopping text! Creative writing.

article thumbnail

How to Use Unity Cinemachine Virtual Cameras

Game Designing

Before Unity Cinemachine, camera movement needed to be directly keyframed or, using code, had to be carefully scripted. When using Cinemachine, you don’t need to know how to write code, though coding is still essential for some components, such as scripting how a user zooms using a mouse wheel, for example. What Is Unity Cinemachine?