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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Six years ago, real-time ray tracing was seen as a pipe dream. Back then, cinematic-quality rendering required computer farms to slowly bake every frame. Six years ago, real-time ray tracing was seen as a pipe dream. What is the difference between path tracing and ray tracing?

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Implementing Path Tracing in ‘Justice’: An Interview with Dinggen Zhan of NetEase

Nvidia

NVIDIA RTX Path Tracing is the ultimate solution for ray tracing. We stick to using cutting-edge technologies in our development work to create high-image quality games and enhance players’ immersive gaming experience. A group of NetEase employees What NVIDIA technologies did you use to make the path tracing work?

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Simplify integration with the new NVIDIA Streamline Since NVIDIA Deep Learning Super Sampling (DLSS) launched in 2019, a variety of super-resolution technologies have shipped from both hardware vendors and engine providers. Streamline offers a single integration with a plug-and-play framework.

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Change the Rules of the Game: NVIDIA Omniverse Brings an Arsenal of RTX and AI-Powered Apps, Extensions and DIY Toolkits to Accelerate Game Development Pipelines

Nvidia

NVIDIA RTX technology enables real-time ray tracing and path tracing for ground truth lighting. The technology feeds the audio input into a pre-trained Deep Neural Network, and the output of the network drives the facial animation of 3D characters in real time.

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Unveiling Far Cry 6 Info: Everything You Need to Know

Game Errors

He also worries about the future – in the first cinematic trailer, we see Anton giving his 13-year-old son Diego a very harsh lesson. In addition, in third-person mode we will be watching the main character (or heroine) in many in-game cinematics – this is also an innovation for the Far Cry series.

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NVIDIA Research: Learning and Rendering Dynamic Global Illumination with One Tiny Neural Network in Real-Time

Nvidia

Today, NVIDIA is releasing a SIGGRAPH 2021 technical paper, “ Real-time Neural Radiance Caching for Path Tracing ” that introduces another leap forward in real-time global illumination: Neural Radiance Caching. Before NVIDIA RTX introduced real-time ray tracing to games, global illumination in games was largely static.