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Introduction to Unity’s Animation System

Logic Simplified

Unity has a rich and sophisticated animation system for the game development process , also referred to as ‘ Mecanim ’. It is a powerful tool for game developers to create dynamic, true-to-life animations for characters, objects, and environments in their games. Curves combine the keyframes and allow for interpolation between values.

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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Here you'll get an inside look at the detailed development work done for 3D dark fantasy ARPG Kristala, the inaugural title from the team behind Astral Clocktower Studios—a female-lead indie studio based in Central PA, USA. In today's issue, we're servin' up some serious updates on a few large-scale, ongoing 3D models and concept pieces.

Dev 52
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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

In addition to our regular jobs and personal lives, we've really been amping up development for Kristala over the past couple weeks (hey, just look at this dev blog issue for proof). Concept Art. As Pete's first official task for Kristala, we had him work on revising the concept art for a very important NPC, Gustav Gondasa.

Dev 52
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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

As our 3D Generalist, Shelly has her hands in a bunch of different aspects and areas of development, lending both her texturing and modeling skills to help fill in various holes and gaps within our 3D elements. The concept Bianca's working with is pictured first, and then Bianca's (totally badass) model follows. o [link] Concept Art.

Dev 52
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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

Here you'll get a front-row seat to the exciting development process for indie game Kristala, the inaugural title from female-lead Astral Clocktower Studios—an indie games studio based in Central PA, USA. We're also giving you a special first look at some new environmental concepts and progress made to our newest WIP level area.

Dev 52
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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

Welcome back to the newest issue of the Kristala Dev Blog, a monthly compilation chronicling all the magic and mystery the Astral Clocktower Studios dev team puts into indie ARPG Kristala every development sprint. Concept Art. Here's a peek at some of the base concepts she recently completed for the various-sized Kota soldiers.

Dev 52
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The Kristala Dev Blog - Issue #17

Astral Clock Tower Studios

We're officially in the final development crunch for the vertical slice demo of Kristala! After fiddling around and running some tests, Will was able to make it so that the character can effectively roll through various environmental objects - like the barrels shown in the clip below - to destroy them. Animation / Rigging / Production.

Dev 52