Remove Clipping Remove Mesh Remove Polygon Remove Scripting
article thumbnail

Optimize Vegetation Generation

Mnenad

Mainly I focused on generating grass that bends in the wind and some fern like plants, but what comes next is usable for all kind of meshes. Batching means to combine mesh objects that share the same material or that are marked as static in the Unity inspector. In my case I had terrible FPS with just some thousand mesh instances.

Mesh 52
article thumbnail

Creating Your First 3D Character Animation in Unity 

iXie gaming

Simplify the geometry: Optimize the 3D model by reducing the polygon count that makes up the 3D model using mesh simplification. Step 4: Creating and Assigning Animation Clips This section of the blog will delve into the process of creating captivating 3D animation effects in Unity. dxf), SketchUp Pro (.skp),