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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

There's a specific role the damaged piece plays in the Kristala demo's core storyline, and it coincides with an NPC we've been keeping under wraps up until this point. Unsurprisingly, Joe, Cass, and Hassan weren't the only modelers working on replacement props for The Dalamase this sprint. Take a look.

Dev 52
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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

In our last issue, we showed off Nicholas's progress on the details he's added to give this NPC the signature Keozan look. link] With the model for the amulet prop completed, Bianca then worked on designs for the three variants of Nisargan magic staffs that will be found in game, as well as the model for a magical, Myrtunan shiv weapon.

Dev 52
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A day in the life of a narrative designer

Game Global

This is a clip of the Heider-Simmel animation. How can I get this NPC to convey a specific emotion if I don’t have that specific animation in my toolbox? We must understand (and preferably help create and document) the game as a whole: from core mechanics to level design to cinematics, and everything in between.

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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

This week, Cass continued chipping away at the base model for the Cathedral, adding a secret attic area that will house an important NPC you'll will meet along your journey. Stay tuned to hear more about the Cathedral and the mysterious attic NPC in future social posts and development blogs! link] Programming.

Dev 52
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The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

We’ll be sharing some clips from David’s recording sesh for Hiratrola—plus many more making-the-trailer goodies—over on the Kristala Patreon hub , so join us over there if you’d like to snag some exclusive Kristala content you definitely won’t find anywhere else. Props on props on props. Check it out!

Dev 52
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The Kristala Dev Blog - Issue #34

Astral Clock Tower Studios

The modelers on our dev team are ridiculously talented and they do a damn good job of bringing our character, prop, and environmental concepts to life. Here's a look at Cass's custom boulders in progress, followed by some additional 3D props and assets some of our other team members created this sprint.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

One such creature featured in Kristala is a sweet and gentle Hemani named Cloudette, an NPC you'll encounter in a unique level area called The Hermitage. The last concept we were able to cross off our list this sprint is a character concept featuring a jolly and loveable Ana NPC named Neil of Nisarga. Kristala Bloopers Corner.

Dev 52