Release candidate: Godot 3.4 RC 3
Mircosoft Game Dev
NOVEMBER 2, 2021
Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ).
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