Remove Communications Remove Concepts Remove Playtesting Remove Prototyping
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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

Rami Ismail Click away in seconds Working in games is a communication minefield: multidisciplinary communications, both internal and external, with the purpose of alignment or selling ideas. Whatever you’re doing, think of what the point of the communication is, and get to those as soon as possible.

Writing 104
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How to Work in a Team in the Board Game Industry

Brand Game Development

I’ve split it into five sections for your convenience: How Ben, Sarah, and Will Got Started How Working in a Team Feels The Downsides of Teamwork Communication in a Team Advice for New Game Devs. Sarah: It was also in 2013 that we met Ben and were playtesters for his game Tower , which he launched on Kickstarter early in 2014.

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What to Expect When You’re Making a Board Game: Time, Money, and Effort

Brand Game Development

I’ve written about the five levels of communication game developers must master. It was designed around the concept of creating a version of a simple game that kids were already familiar with, that also incorporates physical activity as part of the game. Garret: Go Fish Fitness – my first Kickstarter print release.