Remove Communications Remove Game Design Remove Prototyping Remove Puzzle
article thumbnail

COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.

Puzzle 256
article thumbnail

How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

Let them work the way they like, quick and dirty, but just make sure they write clean APIs to communicate with other programmers. When I work on Godot, I make sure the design and architecture are as flawless as possible. Starting over, is the game commercially viable? Wait, shouldn't a prototype come first?

article thumbnail

How to Tell Great Stories Through Board Games

Brand Game Development

Every single developer has different methods for creating their games. This article is the seventh of a 19-part suite on board game design and development. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Do not eat!

Mechanics 130