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Game art vs game design: What is the difference?

Logic Simplified

The game artist develops the visual components of the game, which involve the characters, props, background, environment, and other visual elements. Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. A game designer designs the overall concept of a game.

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Top 10 Game Art Design tips to level up your work 

iXie gaming

Embrace Concept Art Embracing the power of concept art is paramount to kickstarting your creative process. It’s essential to invest time in crafting solid concept art that forms the foundation of your artwork. Let concept art be your guiding light as you embark on the exciting journey of game art production.

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Everything You Need to Know About 3D Game Art Production 

iXie gaming

The Stages of 3D Game Art Production There are several stages involved in 3D game art production: Concept art creation : This is the initial step in the production of 3D game art. It entails generating and outlining concepts for the game’s environments, objects, and characters.

Art 52
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The 6 fundamentals of art every artist must learn (with examples)

CG Spectrum

This Blender environment paint-over by Advanced Concept Art Course student Gwen T is a great example of perspective, using a decrease in contrast and saturation to denote buildings in the distance. We have beginner concept art courses to get you started!) Concept art by CGS grad Danny M demonstrating the rule of thirds.

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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Plus, you'll get a first look at some of the incredible environmental and character concepts we've got in the works too. He was able to finish modeling all three sets before getting started on some seriously impressive texturing. We can't wait to see these textured! Let's get immersed in the dark fantasy world of Kristala.

Dev 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Concept Art. Since embarking on the huge endeavor to completely revamp the entire Kristala demo, we've had our artists and modelers working hard to recreate some of the props and environmental elements that already existed in the original Dalamase demo level. You can listen to our episode of the Game Raven Review podcast right meow!

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Concept Art. In our last issue, we introduced you to a bunch of new team members that recently joined our growing family, including our newest Environmental Concept artist, Harold. Right away, Harold dove into creating fresh, detailed concepts for each level area in the Kristala demo. Let's dive in.

Dev 52