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[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code

Cocos

Content Although the Deferred Rendering technique was officially proposed at GDC in 2004, nearly 20 years have passed, and there are still many people who don’t know the details, especially those who are new to 3D programming. GBuffer Content To complete lighting processing, some basic information is essential, such as. width, height).setPassInput(this.lastPass.slotName(camera,

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