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iXie’s Guide to Mastering Cross-Platform Compatibility Testing for Your Game

iXie gaming

But what does that mean to the game development fraternity? Well, it implies that cross-platform compatibility testing is more critical than ever.  Cross-platform compatibility testing ensures your game delivers a seamless and consistent experience across all platforms and devices.

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The Top Game Test Automation Tools You Need to Know About

iXie gaming

In fact, manually testing modern games can be time-consuming, delaying the release cycle. These games have high-quality visuals, animations, and sounds, which renders 100% manual testing infeasible. This has resulted in a new game development trend – test automation. It is mostly used for testing Unity games.

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2+ MILLION DOWNLOADS: MMO strategy game porting results

Moonmana

Pirates of Everseas game porting from Windows to MacOS case study. Porting video games is one of the most valuable components of game development that helps to widen the borders due to flexibility and cross-platform functionality. Why did we decide to port this game? 2 Engineers. Contact us.

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

It specializes in game development. . iXie is an Indian company that was founded in 2011 and is a division of Indium, a global digital engineering company. Notable gaming companies Viking Corporation has collaborated with are Ubisoft, Sega, and Nintendo. Winking Corporation. Nuare Studio.

Art 52
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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

With Xsolla you can easily launch your own cross-platform player account system Let your players stay connected and engaged no matter which platform they play on. The money you save on platform fees will go directly into further improving and growing your games. 3 Product innovation is crucial.

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Happy 5th Steam Release Anniversary

Greenheart Games

We were inspired by Game Dev Story on the iPhone (made by Kairosoft) and wanted to make a game in that genre with our own spin on it. Our intention was to make a game dev simulator where the player would have finer control over the decisions of what to focus on during game development.