Remove Cross platform Remove Game Engine Remove Mobile Remove Texture Mapping
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[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code

Cocos

Next, let’s take a look at the common 3D rendering processes in a 3D game engine: Shadow Map Rendering → 3D Objects Rendering → Screen Space Post-Processing → 2D Elements & UI Rendering. That means, on mobile devices, MRT greater than 4 would have compatibility issues. Let’s take a look at their formats.

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