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[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code

Cocos

Even if we put the AO, roughness, and metallic into one single render texture, we still need 5 render textures (position, normal, color, PBR parameters, emissive ) to meet the requirements. That means, on mobile devices, MRT greater than 4 would have compatibility issues. The purposes of slo0, slo1, and slot2 are not clear here.

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